Configuration Layout

ClientCore uses root files for global settings and folders for feature rules.

plugins/ClientCore/
  config.yml
  messages.yml
  blocks/
  mobs/
  npcs/
  drops/
  chests/
  builds/

Feature Folder Loading

Each feature folder loads every .yml and .yaml file inside it, including subfolders.

blocks/*.yml
blocks/*.yaml
blocks/**/*.yml
blocks/**/*.yaml

The same applies to mobs, npcs, drops, chests, and builds.

Files are sorted alphabetically by path before merging. If two files define the same rule ID, the later file overrides the same keys.

Supported File Styles

Every feature folder accepts three styles.

Full root style:

client-mobs:
  enabled: true
  rules:
    zombie_a:
      enabled: true
      fallback-entity: ZOMBIE

Rules root style:

rules:
  zombie_a:
    enabled: true
    fallback-entity: ZOMBIE

Direct rule style:

zombie_a:
  enabled: true
  fallback-entity: ZOMBIE

zombie_b:
  enabled: true
  fallback-entity: HUSK

Feature Roots

These are the full root names if you use full root style:

blocks: block-regen
mobs: client-mobs
npcs: client-npcs
drops: client-drops
chests: client-loot-chests
builds: client-builds

Legacy Migration

If a legacy root file exists, ClientCore still loads it:

blocks.yml
mobs.yml
npcs.yml
drops.yml
chests.yml
client-builds.yml

If the new folder file does not exist yet, ClientCore moves the legacy file into the matching folder. If both old and new files exist, the legacy file is loaded first and folder files override duplicate keys.


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